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Roadmap

This page describes planned Mirage Garden surfaces. Items here are not live unless explicitly marked as live elsewhere in the docs.

Currently live

  • Factory and marketplace contracts on Base mainnet
  • v1.2 LOA/BOA launch flow
  • balance-backed object claims
  • specific object transfer through the soToken object ledger
  • marketplace listing, buying, and delisting
  • creator royalties through the soToken market flow
  • seed modules for birth generation
  • creator-authorized birth hooks through setBirthHook
  • creator hook settings route
  • on-chain layered rarity renderer
  • paged marketplace rule and listing discovery
  • browser-side creator launch flow for Base Sepolia trials and Base mainnet

Immediate product work

  • token pages that show source token, interval, supply, and birth history
  • object pages that show balance support, seed, rarity, and birth path
  • marketplace search and filter polish
  • post-deploy creator metadata and project links

LOA and BOA

LOA is the preferred route for most new communities. BOA remains available for stricter bound-object behavior and legacy peg-style projects.

Planned improvements:

  • polished launch wizard
  • richer layer upload tooling
  • interval and supply preview
  • custom seed module selection
  • reviewed hook templates for games, routes, and campaigns

Existing-token routes

Existing-token support is a future/reach route. The current public v1.2 launch path creates native LOA/BOA soTokens.

vBundle

vBundle is a separate older/future bundle idea and is not currently implemented in the LOA/BOA launch scope.

Online garden layer

play.mirage.garden is planned as a top-down pixel social hub.

Planned features include:

  • 2D overworld
  • wallet-connected player identity
  • ClankerCats avatar support
  • NPC dialogue
  • project/community zones
  • embedded on-chain actions

Dungeon layer

dungeon.mirage.garden is planned as a separate 2.5D dungeon app.

Planned features include:

  • grid-based dungeon movement
  • loot rooms
  • on-chain reward experiments
  • return links back to the garden hub
  • future party dungeon support